Tuesday, May 22, 2007

Character Modeling 2

I can't recommend this book highly enough. Kevin Lanning's (Epic Games) tutorials on workflows for creating high-polygon and low-polygon Gears of War characters is fantastic. If you're a student interested in a behind the scenes peek of a next-gen character pipeline then don't miss out on this informative resource. CGSociety also recently ran an Artist Profile on Kevin.
In other industry deafening news - Starcraft 2 was announced! I was reduced to a drooling fanboy after checking out their teaser vids. My hopes are high that they've held tight to what worked so well in the original while introducing solid, evolutionary steps in the design and visuals. Starcraft is #2 on my all-time RTS list, just behind the original Command & Conquer (what can I say, I just have soft spot for the C&C 320x240 resolution with 10 pixel tall units. I'm still amazed at how they were able to cram all that animation detail into such a small space. 10 pixel grunts performing push ups and smoking cigarettes while proclaiming "Real tough guy!" was gaming in one its finest hours).
Here's some vids from Blizzard's recent announce...


0 comments: